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  1. If a large game scale mode is introduced I would like to see immense expansion/improvements if we are going to be re-using game modes. I'm all down for a large-scale game mode however, a 45 v 45 sounds a bit too large. I can imagine that the...

  2. -I liked how the older halo's gave creative ways to move around the map, conveyor belts, man cannons, the mill, etc I hope those make a return - Playable elites, but an option to disable their character -Return of the plasma rifle design but...

  3. Inferring if the following weapons will not get any consequential tweaks: Some of the Promethean weapon sandbox such as the: -Suppressor: A carbon copy of the assault rifle -Lightrifile: I appreciate its two distinctions with the damage between hip fire...

  4. I've made this on a couple of posts before on this matter but basically weapons that interact, adapt, and even change the environment of the player or the sandbox itself. An example is a gravity gun that can fling fusion coils, the player, and...

  5. I can't say I agree or understand how you can say that there's a much stronger focus in the sandbox and infinite compared to the last two games. We have barely seen any weapons and what we have seen is so little to go by that I don't see...

  6. Gotta disagree about weapon sandbox. Bungie kept the weapon sandbox very tidy and would introduce only a few weapons each game, most of which had niche uses. For the most part every weapon had it's specific utility (maybe not so much with the weapons...

  7. Halo Infinite has a much stronger focus on the sandbox compared to the two previous halo games, 4 and 5.In the July 23rd gameplay demo trailer, the AI is more interactable with the sandbox, being able to switch their weapons or kick suicidal grunts to...

  8. Halo Infinite hasn't had a very a good reputation throughout the months, on July 23 the gameplay demo reveal was massively controversial on the visuals, creative director, and leaders (Chris Lee and Tim Longo) have left 343, the monetization on the...

  9. Well if bosses are going to be in halo Infinite hopefully their implementation is more of a "puzzle" rather than a quick time event or a bullet sponge. The scarab in halo is a great example, the player has to use the sandbox which can be...

  10. What most of the people have already said, it's very unlikely the chief and perhaps anyone with the knowledge of how detrimental the flood is would ever release them from a flood fore-runner installation. Improved Idea: Perhaps the lower ranking...

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