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  1. Hydra

    Halo 5: Guardians - Posted By Co2 OUTBR3AK On

    Scripted events don't need to and won't utilize the same damage/effects as multiplayer fighting against other Spartans. Campaign and Multiplayer are vastly different, so what you see in Campaign shouldn't be scaled to what you experience in a...

  2. Flags don't spawn if there aren't two teams in multi-flag matches, because without the team, team objects don't load, including flag stands.

  3. Forge help

    Halo 5: Guardians - Posted By Co2 OUTBR3AK On

    You can't expand the world's physical barriers. If you do and live (via glitching) objects can't be placed because the game doesn't allow placing objects within a softkill/hardkill zone that's hardcoded into maps.

  4. You can get to SE 152 playing every now and then... It will just take you a really long time. It's 50 million total XP for 152. Only 896 people have reached 152 in the 3 years 9 months since this game launched according to halotracker. That said it...

  5. Well I would say is long they make all just 1 variant off the gun and none of the same variant being over powered and stuff then yea it would be ok. But I prefer the classic way of just one variant or 2 variants of the gun like how H2A multiplayer had...

  6. Well I would say is long they make all just 1 variant off the gun and none of the same variant being over powered and stuff then yea it would be ok. But I prefer the classic way of just one variant or 2 variants of the gun like how H2A multiplayer had...

  7. Any difference on how it is or was in the past? But I am going to aay that it is kind of pointless as how many times do you look at yourself or get a good look at the other players. After Halo 3 it was hard to tell what people even had in tbh Yeek this...

  8. Seems like OP really shot himself in the foot by choosing the word “crafting” lol. Yeah, I'm editing the post lol. People are assuming I meant literal crafting like in other games (which genres I don't even play).

  9. While everyone is making valid arguments, you have to also understand that individual skill is tied to also an understanding of the game on top of your actual skill at the game. A generally higher-tiered player understands the concepts of how weapons and...

  10. Reconnect Feature

    Halo Infinite - Posted By Co2 OUTBR3AK On

    Hard agree. I'd say something like two minutes, but yeah that's the concept. I really hope they take this into consideration because a random and quick disconnection can always happen. Though I think they should still handle the penalty to the...

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