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  1. They showed a teaser with "Infinite" in it, and they probably dug a hole too deep with that name to go back. I'm wondering when this will get locked... I can't see your posts, so I guess I can't say if that's the only reason...

  2. For the shotgun, you just have your other weapon equipped while you camp, and switch-shoot at the right time, just saying. I can see them being toned down though, like only seeing the sniper/beam rifle glare at a narrower angle.

  3. They showed a teaser with "Infinite" in it, and they probably dug a hole too deep with that name to go back. I'm wondering when this will get locked...

  4. Button Mapping

    Halo Infinite - Posted By Cyan1de02 On

    I'm not a game dev, but this seems pretty easy to accomplish. Well, default control schemes are a little easier to implement. You can define the action of a button with some variables and an if statement, but you'd need to create a more dynamic...

  5. And, on a more personal point, 343i should, with or without sprint, keep Halo 5's fast pace of gameplay. If people who like sprint are like me, then they only like the increased pace of game it creates. If they can have the same pace without sprint...

  6. New vehicles

    Halo Infinite - Posted By Cyan1de02 On

    I'd prefer old vehicles to return such as the Spectre, Chopper, Hornet, Falcon, and maybe finally the opportunity to drive a Wolverine in the FPS. 343i should just add these vehicles in, just 'cause. They don't need to be on the playlists, or...

  7. Button Mapping

    Halo Infinite - Posted By Cyan1de02 On

    I'm not a game dev, but this seems pretty easy to accomplish.

  8. New vehicles

    Halo Infinite - Posted By Cyan1de02 On

    I'd prefer old vehicles to return such as the Spectre, Chopper, Hornet, Falcon, and maybe finally the opportunity to drive a Wolverine in the FPS. 343i should just add these vehicles in, just 'cause. They don't need to be on the playlists, or...

  9. More fun maps plz

    Halo Infinite - Posted By Cyan1de02 On

    Some of Halo 5's maps are really weird. Take plaza for example: structure-wise, it's a nice map with lots of sneaky sightlines, variety of gameplay, trick jumps and hiding spots, but visually, I can't see it being an actual place in the Halo...

  10. Halo 5 is my most played game in the franchise, and I don't know too much about how unlocking cosmetics in the other games works, but I'm willing to bet they were better than Halo 5's. Halo Infinite should definitely re-work armor unlocks...

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