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  1. If I were in 343's shoes, or a person working for 343 on Halo Infinite, I would ask myself, "would classic Halo Bungie want this?" The coating option is all fine and dandy to me, but why remove the freedom of choosing basic colors? I...

  2. I'll get straight to the point. This isn't a forum that I'm making with an angry intent whatsoever. I'm simply worried. We know there has been little to no news on Infinite, and we recently have been shown the concept of "armor...

  3. If I complete challenges for Firefight offline, in custom Firefight, playing a game type I created where I changed the settings to be invincible, give my self a rocket launcher with bottomless clip, unlimited ammo, enabled a skull modifier (red, blue, or...

  4. If I complete challenges for Firefight offline, in custom Firefight, playing a game type I created where I changed the settings to be invincible, give my self a rocket launcher with bottomless clip, unlimited ammo, enabled a skull modifier (red, blue, or...

  5. I really hate this community blaming nonsense. 343 started out mending the rift in the community Bungie had caused with Reach. Then apparently they decided to drive a wedge into said community by doubling down on all of Reach's most controversial...

  6. There is definitely some truth to this. Not just with this community, but with other communities as well. Halo's community does have many amazing and great things about it, but some things I just don't understand.

  7. I'm glad to see 343 acknowledging the feedback and wanting to improve. I would honestly be fine with 343 delaying the game. I want to see the game be the best it can possibly be. I'm thinking that the Halo being a launch title tradition is...

  8. That's totally fine you feel that way. I'm glad you wrote it out in a respecful way. I've felt the same about the launch of Halo Infinite, but for me, I will assume the best will happen. I can't just let that worrying loom over my head...

  9. Definitely Halo 2, because of how rushed together Bungie put the legendary difficulty. They didn't have as much time to balance it like Halo Combat Evolved. Many factors make Halo 2 super difficult. 1. You can die in a second. 2. Enemies fire...

  10. Hitmarkers

    Halo Infinite - Posted By Dr Robaldnik On

    I do agree that there should be an option to toggle hitmarkers on and off. Having them off not only replicates the experience of the older Halo games, it also makes the gameplay more realistic. I like hitmarkers because they help me know that I'm...

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