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  1. i hope they launch a beta at the series x launch date. this would reduce the damage of a missing launch title and hold the beta promise.

  2. Dual-wielding

    Halo Infinite - Posted By Fractal Echo On

    I hope dual wielding returns for casual gametypes and campaign. Having reduced secondary utility when dual wielding would be a great balancing tool. (smg would loose its quick reload and would have a stronger bloom. plasma pistol would loose its...

  3. With the announced delay, i hope a beta can be constructed to be released at the Series X launch day. this would keep the promise of a beta and allow for soem new halo to play at launch.

  4. Halo infinite HUD

    Halo Infinite - Posted By Fractal Echo On

    I think the Hud in Hao infinite needs some reworking. The weapons, equipement and grenade being all crammed into one corner makes the icons hard to read with periferal vision when all icons are the same color. the weapon bobbing behind these icon...

  5. Halo infinite HUD

    Halo Infinite - Posted By Fractal Echo On

    for cutscene purposes the hud elements could just fade in or slide in from the corners (or both combined). I meant, if it were at the top, then that makes most of the hud elements at the top , and with the current animation showcased in the gameplay...

  6. i still hope for sprint being an animation for top speed when not shooting. the argument for sprint is mostly feelintg based (feeling fast), while the contra sprint argument is gameplay style based ( omnidirectioinality). this means that, as the wants...

  7. Halo infinite HUD

    Halo Infinite - Posted By Fractal Echo On

    I think the Hud in Hao infinite needs some reworking. The weapons, equipement and grenade being all crammed into one corner makes the icons hard to read with periferal vision when all icons are the same color. the weapon bobbing behind these icon...

  8. I think the weapons should be in the game at launch (at the very least they provide variety as well as keep the older fans happy who have been around since the beginning). My biggest concern with adding them later is they won't be added in campaign...

  9. It should disabled in multiplayer. Sprint slows down gameplay because since you can’t shoot so you try not to sprint meaning it will take longer to get in to a gunfight because the maps are made bigger to acommadate a higher player mobility, thus...

  10. Halo infinite HUD

    Halo Infinite - Posted By Fractal Echo On

    for cutscene purposes the hud elements could just fade in or slide in from the corners (or both combined). I meant, if it were at the top, then that makes most of the hud elements at the top , and with the current animation showcased in the gameplay...

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