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  1. Heavy aim. Blanks shots. Every game.

  2. This post has been edited by a moderator. Please refrain from making non-constructive posts. *Original post. Click at your own discretion.

  3. Done.

    Halo 5: Guardians - Posted By GORY MITTENS On

    Really sad they ruined the HCS playlist with Oddball, maps with framerate drops, and removing ground pound.

  4. I like spartan charge for a boost more than for a kill. Removing ground pound from competitive is an awful decision. I'm afraid they're regressing us back to turtle movement step by step. Using it as a boost is fine, but doesn’t Thrust do...

  5. I like spartan charge for a boost more than for a kill. Removing ground pound from competitive is an awful decision. I'm afraid they're regressing us back to turtle movement step by step.

  6. I've played a lot of Halo 5 and it seems someone always connection advantage whether it's you or the opposition. I've observed it in tournament play too which makes me think it's not a ping issue but something inherently wrong with the...

  7. Spartan charge and camo were the only objections I had about competitive. Removing ground pound is stupid because it adds another dimension of advanced movement techniques besides using it for a kill. I hope 343 doesn't regress Halo 5's amazing...

  8. Heavy aim?

    Halo 5: Guardians - Posted By GORY MITTENS On

    The feel changes from match to match and sometimes within the same match. I still experience heavy aim and players absorbing shots all the time. It's a very distinct feeling and I feel it immediately when it's present. Like you're underwater...

  9. Same here, pre-update my teams would find games instantly. Now, we wait forever to find a game, doesn't matter what size fireteam or playlist. My crew and I literally waited 20 minutes to find a game yesterday evening. Same.

  10. It's the precision gun play and high time to kill that sets Halo apart. There's nothing else like it. And I love Halo 5 movement.

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