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  1. I’ve been noticing Derelict comes up far more often than other popular maps in Halo CE. There’s too much Derelict and in the Mayhem Slayer in the 8v8 playlist, this map plays so poorly. The spawns just don’t work well for this many...

  2. I have a hunch that the broken portals and plasma rifle stun are linked to the OG assumptions of LAN. The client prediction WAN model hides lag by trading a constant frame rate for bogus data. The bits can't sync fast enough for stun to synchronously...

  3. Wizard and longest are *fantastic* for CTF, and they are there on purpose. Wizard has been a tournament gametype for years. Suggesting wizard CTF be removed is blasphemy. Damnation CTF definitely favors green, but not much worse than HH favors blue...

  4. Good afternoon all, Halo CE doesn’t have a lot of maps for the CTF playlist for 4v4. Some of those maps really don’t really play well with 8 players (wizard, longest). Can there be some additional maps added to it? I think Damnation and...

  5. It’s great, but to be honest, 50 kills is too much for FFA.

  6. I’d love to see this. The 4v4 playlist has a good population size since you can almost get into a game instantly. Plus, the 2v2 playlist has no objective gametypes and slayer becomes so mundane after a few games.

  7. This post has been edited by a moderator. Please do not bump. *Original post. Click at your own discretion.

  8. A lot of the complaints about CTF in Halo CE are based around games being stalemates. That’s because the Halo 1 radar provides too much visibility in revealing opponents and as a result, players camp and only play defense. Can we turn off radar for...

  9. You can always tell what the game is in the game itself. Why build a new UI element to do it in the loading screen? I hit search for a game, then look at my phone until it loads. I don’t hear it loading until it makes that little whoosh noise when...

  10. They really need to bump the betrayal counter for booting people in this playlist. A long CTF game with vehicles can easily have 3 accidental betrayals just because of how easy it is to betray with the vehicles.

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