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  1. Support for co-op modes in MCC. For example, joining a search for people to complete legendary campaign in the various games. This could include Spartan Ops and FireFight. More co-op would have me playing much more.

  2. I would add a server for multiplayer firefight co-op for Halo 3: ODST. The game isn't complete in the MCC and firefight I believe would help boost population and just a bunch of nostalgia back to the roots of firefight. I would absolutely love this...

  3. Happy to see Oddball stick around. I want something fresh when I watch the next HCS. Things are lining up for this to be a great tournament.

  4. First off thanks Ske7ch and team for the update. Big shout out to Quinn, had a blast with the stream going over the update. One word: balanced. The weapons are not perfect, but they are much closer to being properly balanced. I've played a few games...

  5. Yep that seems to be the message they were sending despite being a bit cryptic about the weapon changes. I’m glad to see that they listened a lot to the weapon test feedback and realized making weapons worse at their intended roles or adding more...

  6. If you go to about 1:09:00 that's when Quinn is on with Ske7ch. https://youtu.be/5pVQzKOu9GE Here are the changes that I remember being talked about on stream (meaning changes to how the weapons worked in the weapon tuning playlist): Gunfighter...

  7. Excellent breakdown. I hope the community comes together to help 343i make MCC as good as possible. I've encountered latency/lag spikes during campaign when playing with a friend. Sometimes we would eventually get dropped, sometimes just one of us...

  8. I was really excited about this tuning test. I posted a lot in the pretest thread, and in the beginning of the test on this thread. I was really positvie in the beginning, and was pretty happy with how things were going. I had one of the best winning...

  9. I think this is something a lot of people are missing. There's a lot of knee jerk reactions and band wagon opinions. I'd like to see people take more time to play and adapt to the new weapon tuning instead of trying to play the same way...

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