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  1. I mean at least in theory... at a certain point aren't balance updates no longer required? I have played the game since it came out and I can't recall a time when I have seen a more diverse array of leaders chosen by my opponents. I am kinda...

  2. I really hope there will be. I get the impression that Halo Wars wasn't a big money maker for them though, unfortunately :/

  3. an interesting thought. I agree with the other commenter, master chief's hero unit would necessarily be overpowered. although for HW3 you could basically take the same role that Spartan Jerome plays in the current meta and swap him out with 117

  4. His kit relies too much on infusion and being offensive. In large team setups like 3s it’s difficult to remain offensive if your team isn’t reciprocating. You’ll find yourself on the losing end if you’re not on a well-coordinated...

  5. Recently picked Voridius as my main and I could not be more pleased with the results. With the infusion gel he is able to kill armies two or three times the size of his own army. I feel like the advantage is especially apparent in the early game...

  6. anytime i see johnson on the enemy team, i rush him. waiting until late game to deal with mechs in the late game is a fool's errand. johnson is normally weak in the beginning because he is trying to get them out asap

  7. yea damn that sucks, didnt know that about jump brutes

  8. 1) More Maps, including maps from Halo Wars 1 (Fort Deen, Docks, Blood Gulch) 2) Custom Leader would be awesome! Leaders that could choose from you all available leader powers, hero & custom units etc... Make them playable in firefight and custom...

  9. Yap Yap is an awesome leader! Cannon fodder units are free! "Please don't shoot me" leader power saves me in most every game. Can be upgraded so you get more than 20 seconds to respond to a surprise attack on your base. People are SLEEPING...

  10. I love Yap Yap! Cannon fodder can overwhelm and neutralize strong hero units like Commander Jerome. Please don't shoot me is a tactical godsend, makes it basically impossible for the enemy to sneak up on you and destroy your main.

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