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  1. [...] People who quit out of games usually do so because they are losing, so most people who join in progress will be on a team getting their butt kicked. I believe the opposite is also true, and I'd say even more usual than that situation: most...

  2. I wish someone would explain to me why SMG starts were removed from Halo 2, but for some reason AR starts are still a thing in Halo 3. I mean the AR starts in Reach are bad and the Magnum still isn't great, but they are at least vastly more usable...

  3. multi team 3v3v3v3 in H2 was one of my favorite social playlist back in the day. Hope they bring it back soon Multi Team was 3v3v3v3 in OG Halo 2? I always thought it was 2v2v2v2 like Halo 3. Then again, I never played Halo 2 online back in the day, so I...

  4. This list tries to get together all of the information that's been gathered during this years, and each topic contains links to the main or most relevant posts. - Party matching in Social is a must (thanks for adding it to 2v2), or restrictions...

  5. Just played Halo 3 and Reach on the Xbox 360 again. There's a lot that can be learned from those games, everything works perfectly except population (most important Reach playlists still survive) for obvious reasons. Even Halo 4 works better with...

  6. From my point of view, party matching as it currently appears in Halo 3 Ranked and Social 2v2 is the perfect solution for teams unbalance, paired with proper skill matching (obviously optional to be able to search faster), which seem to be the major...

  7. I just lost the hopes for this... The game developers just refuse to add options whether it's for datacenter selection, Auto/BR starts, party/skill matchmaking preferences, proper volume control, joining matches in progress (with incentives to be...

  8. Have a HARDCORE non ranked playlists for all Halos. Basically a Social Hardcore playlist. I believe Hardcore setings and Social just don't go in the same cart. The way I see it, the Hardcore nature demands a rank attached to it to show your skills in...

  9. I think the problem is that, like you said, objective is much more complicated so by definition it has a higher learning curve. I’ve been playing Halo since some people I play against weren’t even born, but my wife got into it about a year...

  10. Hello. This time I'd like to talk about a controversial topic that I've not seen discussed properly nor with reliable arguments: the fact that Objective gametypes are always below the Slayer category. First of all, the amount of attention and...

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