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  1. There seems to be a bias between UNSC and Banished with the banished having a better overall advantage. It is a shame to see strong late game leaders down so low. I love late game.

  2. I would love this as its own separate game mode... as a way to goof off.

  3. The Covenant couldn't stand up to the might of one, one who crippled an entire fleet with his methane bombs, someone much worse than the banished themselves..... Yapyap The Destroyer. Thanks for the update.

  4. Great... Only am not sure about how shipmasters mass cloak ability would work with these changes. A reduction in detect range should be added when a shipmaster activates his mass cloaking. (make it non-stackable)

  5. Cleansing beam. It is so laughably easy to dodge, and does so little damage you can just tank it. More of an annoyment than an attack power. Plus you leave your units vulnerable when you use it. Johnson's free base building (its underused...

  6. I was thinking a fun counter would be Arbiter's phantoms and hunters since the hunters would counter both, but scouting and line of sight is key. Use a shroud or a nightingale to cloak the unit and provide line of sight to siege turrets or blister...

  7. Yeah so forge is free. I really like to play as Pavium and Yapyap. With Pavium you can easily defend against attacks without your army, with his leader doing awesome DPS. For Yapyap I like to use a mixture of grunts and marauders with engineers mixed in...

  8. More maps. New ones or old ones ported over from HW1. More map interactivity is needed such as light bridges if deactivated after a few seconds drops the enemy onto a floor level below (not killing their units, buying time only). Recommended: Snowy...

  9. The wolverines should get a Y ability to help out such as going into lockdown mode to act as a turret like Kodiaks or be able to release a missile barrage. There should be a flame effect for Kinsano like the ice effect for serina but less severe and...