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  1. That's a great theory! I haven't had a chance to investigate yet, but let us know if you have any additional updates!

  2. Hey there! I understand and appreciate the interest, anticipation, and excitement around Halo Infinite and the associated API support for it. Unfortunately, that's not something I can comment on at this time. Thank you for the interest and for...

  3. Hey McVeigh, This isn't something I'm aware of offhand. Do you have some concrete examples (Match IDs) that we could look at? I'm not sure how much time I'll be able to spend on this so having a starting point would really help. Thanks

  4. That's a really good question! I can't find any API that returns Req Pack IDs, so yeah, I don't think that you would be able to discover any IDs to put into this and this is in effect a useless API. Sorry for the confusion!

  5. Personal opinion but I didn't like the structure of things in the Halo Wars 2 API - it just didn't seem right, so avoiding that would be great too Thank you for the feedback. Could you please elaborate? It's difficult to distill this to...

  6. Hi ExO Mandrake. Thanks for your interest in the API and for this detailed list. This really helps us identify the gaps and shortcomings of the existing API. I'm aware of at least one other similar thread from this thread over a year ago...

  7. MCC Stats API?

    Halo API Support - Posted By Respected Sir On

    Hi everybody! We don't offer an official MCC Public API at this time, nor do we provide an MCC API for special partners. Thanks for the interest!

  8. Hi there! I believe that a lot of that information is reported via Medals. If you use the Metadata APIs to pull down the Medals, you'll find things like "Stronghold Captured". The individual Medals should be reported in the GET Match...

  9. Thanks, MarkOwnsUrFace, for doing this investigation! It's pretty creative to use things like Power Weapon grabs to distinguish the maps! But one thing that might help further distinguish the maps is to look at the Map Variant ID. In Halo 5, Maps...

  10. Hi everybody. We looked at this when it was first reported and unfortunately the fix is non-trivial. The work has not been scheduled and I would not expect that this will ever be fixed. Sorry for the inconvenience.

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