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  1. The only thing that would cause me to quit a match is if I were to get a D/C. It has happened, but not often. I will stop playing after experiencing bad lag, like when players from Mexico start to get matched with me, or if the servers act as bad as they...

  2. I didn't think so until I played Halo throwback matches with the settings adjusted for the maps. Like Beaver creek had CE pistol and settings so no clamber, sprint, stabilize, or slide. I don't ever want to experience that again unless just for...

  3. Worst Losing Streak

    Halo 5: Guardians - Posted By SnoFox On

    I feel the struggles on this, today alone it felt like none of my shots were connection and I would go deep negative with my k/d and lose the games. I went from an Onyx 1533 to a Diamond 3 today in just 4 games. I swear I lose more CSR than anyone else...

  4. I didn't know this could even happen. I think I am going to park a vehicle and wait just so I can see something like this.

  5. No I have never played with a YouTuber, I have played with Kampy, Nadded(both were in a shotty snipers game), PlayIt2TheLimit(who lives close to me now), Naptimez(added me as a friend),PixelPeet, Ninja, Fearitself(added me as a friend), Reevo (added me...

  6. Carbine SWAT

    Halo 5: Guardians - Posted By SnoFox On

    I would like more maps to be added to the SWAT rotation. If this would bring more maps, you can add whatever.

  7. I'm not sure if it has been mentioned but I know that different programming languages are used, now does the Xbox OS use the same language or framework that the Windows operating system does? Will there need to be external dependencies or does the...

  8. What is the underlying code? that would be what makes the game the game and not just a bunch of random asset files. So I'm going to take a wild guess that the underlying code is specifically aimed to work on the Xbox console, what they need to do is...

  9. What is the underlying code? that would be what makes the game the game and not just a bunch of random asset files. So I'm going to take a wild guess that the underlying code is specifically aimed to work on the Xbox console, what they need to do is...

  10. What is the underlying code?

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