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  1. Game: Halo 2 Issue: reproducible crash Details: playing 2-player coop over Xbox live; mission “The Oracle” on heroic; when reaching the heretic leader behind his forcefield, the game attempts to start cutscene, but immediately crashes back to...

  2. A 4.5 hour campaign, no split screen, limited maps and modes at release (esp forge), lack of achievement-based customization... Sorry, but I won't be drooling over "free DLC" until there is a comparable amount of content compared to halo...

  3. I've always hated Reach, in fact I'd rather play 4. I'm getting really tired of this Halo: Reach praise (ESPECIALLY when people praise its art style which consisted of rusty brown and gun-metal gray.) Halo 5 is the first Halo since Halo...

  4. H5 > H4 > Reach > CE > H2 > H3. This is my opinion on both MP and Campaign. Ive been playing Halo since CE. Wth no, judging by when it came out: CE > H2 > H3 > H5 > Reach > H4, how it held up: H2 > CE > H3 > Reach...

  5. Wow OP must be a giant troll... Here are some solutions to avoid being butthurt about your team quitting: 1) join a full team 2) make a full team 3) get better so that your team won't feel like they're being trashed (and quit) 4) stop caring...

  6. Yeah warzone can be incredibly frustrating, I've had teammates just sit in our original base with a shotgun... the whole game.

  7. I got mine for the MCC, but I wouldn't say I played it a whole lot, 5 was the main reason

  8. Thanks dude! Saved me some time

  9. Agreed. If we lose because another player drops out why do I get penalized too??? Of course we lost! It's impossible to win CTF or strongholds with only two or three players! Because the emphasis is on TEAM play. Ideally you should be playing with a...

  10. I have no troubles whatsoever, just play through the campaign on normal and legendary, and then head back to MP and you'll be used to it

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