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  1. I would say Reach with H3 in second place. Reach was the start of Halo's downfall with the addition of armour abilities, it also had bloom, who the -Yoink- thought that was a good idea. H3 I think also gets more praise than it should, the addition...

  2. Sand Trap

  3. It depends on which versions of the weapon we’re comparing. I hate the Reach DMR and would choose any version of the BR over it. The Halo 4 DMR on the other hand feels really good to use and I prefer it over at least a few BR variants.

  4. Considering it’s just dlc for Reach (not at all comparable to H2A and Halo 4) and we already have classic CE multiplayer, I really don’t see the point in this. it not just dlc they alerted the game to be the same as the original for example...

  5. Considering it’s just dlc for Reach (not at all comparable to H2A and Halo 4) and we already have classic CE multiplayer, I really don’t see the point in this.

  6. I’ve always hated Keyes in Halo CE. While I’ll admit that the atmosphere in that mission is pretty great, I can’t stand being forced to fight constantly respawning Flood in such cramped spaces.

  7. Halo 5

  8. I think it's this ah nevermind, that's absolutely it. Did you memorize that and get it first try or do some digging around for it? I remembered having heard that in the soundtrack before and I had an idea of which tracks it might have been from...

  9. I'd say I prefer Bungie overall, though I don't necessarily think 343's take on the Forerunners is all that bad (aside from the Prometheans, I'm not a fan of their look). As someone pointed out earlier, 343 did a good job with Halo 4 in...

  10. Halo 2's campaign is fine without it tbh. As much as I like the CE and Halo 3 warthog runs, I don't think every Halo game needs to have one.

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