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  1. It’s a damn shame that suggestion wasn’t taken into consideration for Infinite. And it’s a shame that Spartan Companies weren’t seen as a positive component of Halo 5 worth carrying over to Infinite. How do you know that it...

  2. I saw such an opportunity for the expansion of Spartan Companies in Infinite. I spoke to former employee Josh Menke about this several years ago. Spartan Companies (within Halo 5) functioned as a clever means to bring back a community aspect of Halo...

  3. Most of the issue you’re having is population related. And it’s worth mentioning that it’s not at all unusual for player skill to fluctuate +/- 150 MMR match-to-match. Now, it can certainly suck seeing your CSR progression regress...

  4. Firefight for an initial warmup than perhaps Quickplay.

  5. I think they’re a brilliant new addition for UNSC themed maps as long as they’re placed in locations that make thematic sense. They don’t really make thematic sense on covenant and forerunner themed maps nor mounted to peculiar things...

  6. It’s disappointing that Spartan Companies (and potentially smaller subsets of Spartan Companies) aren’t being brought over to Infinite. They were a good idea and should’ve been expanded upon.

  7. Thoughts in Commando

    Halo Infinite - Posted By eLantern On

    Not a fan of the weapon (on controller).

  8. With the addition of the mark/tag system I think it’s easier for solo players to communicate basic information to their team.

  9. Tips: Warm up with a Firefight match. Recognize that the population numbers are low, so match balance isn’t something that’ll be consistently good in PvP matches. When encountering lopsided PvP matches; particularly, within less popular...

  10. Tips: Warm up with a Firefight match. Recognize that the population numbers are low, so match balance isn’t something that’ll be consistently good in PvP matches. When encountering lopsided PvP matches; particularly, within less popular...

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