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  1. "Forge" is now a GameBaseVariant.

  2. They don't have anything on Waypoint for File Shares yet, so I'm assuming that technology isn't quite there yet. I definitely agree that I want it though, and have seen it mentioned a few times now.

  3. I've been watching a few people who I know have been coming and going out of Forge for a little while now, but their matches are not appearing in their Recent Matches list. I would assume that they would at least appear as a "custom" match...

  4. Glad to be here and be the first to share. I really appreciate that 343 has given us the opportunity to build these amazing projects, and hope to continue this great relationship moving forward. Title: Forge.World Lobbies Link...

  5. I'm really hoping for information here as well. At a minimum, I'm assuming that we'll be able to get the name and description of maps/gametypes through the API with the Map Variant/Gametype Variant endpoints. I'm just also hoping that...

  6. I found a number of properties were unsigned, and just assumed it was intentional :/ What other properties were unsigned but could be negative? I haven't come across them yet, but I've had a limited sample size, and it would be good to have a...

  7. It appears that the score is being stored in an unsigned way, so that it doesn't properly handle negative scores. I have a customs match here: c5013df9-fc5f-42e5-834e-1fec44dd6d0a It's a game where I was just messing around by myself in customs...

  8. Possibly some privacy concerns here. Not sure. I understand the game times as being a privacy concern because you could technically tell when somebody was/wasn't active, which might be a touchy subject for some. But which items they have unlocked? I...

  9. Probably a better solution than the way I did it, my implementation hijacks 429 errors, parses the "try again in X seconds", waits that many seconds and re-requests. Not the most bandwidth efficient solution, but seems to work. It's the...

  10. I have a Pull Request open that does two things: Fixes a bug where each request was being submitted twice. Adds throttling, so that you don't have to worry about your application keeping track of this. (Keeps track of the number of requests...

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