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  1. -This game is balanced around high level 1v1. -Air is fine in high level 1v1. -Air is not going to get nerfed. That's all you need to know.

  2. And I had far more games of Halo Wars in the original. What's your point? I'm aware of the ideal rock-paper-scissors concept between infantry, vehicles, and aircraft, but it simply doesn't work the same in this game. Anti-Air in the form of...

  3. You have 39 games played. You might want to get more under your belt before you proclaim something is broken. Flamers are the weakest building killer, and Banshees are not good units. Hornets are decent with the tech 3 Wingman upgrade.

  4. hint: Dont "quit" games meaning capitulate. Kill your bases and let the time run off. When you capitulate, you loose 30 points as penalty for "leaving", when you demolish your bases, and let the timer run off, you "loose"...

  5. It's impossible to go down by 50, the max is 30.

  6. It happens when he gets stunned or slowed at the same time as he goes into rage mode, it's a known glitch. It can't be done intentionally though, so it's not gamebreaking or a priority to be fixed.

  7. Large maps

    Halo Wars Series - Posted By CarsandCameras On

    If you're talking about Sentry, I agree. It should be removed from 1v1 just like Highway was. But just because it's a large map doesn't make it bad for 1v1. Ashes and Vault are fine. Ashes is more long than large, with the space between bases...

  8. Don't play Anders she makes you weak. Oh yeah, also Deci is really bad too. Just play Serina and Johnson, they're OP.

  9. Lucky for you I have a video on how to play Johnson.

  10. Pav/Vori does have some synergy, but Pavium is known for being pretty bad in teams overall. I used to run that combo though. Pav can mass chopper while Vori stacks infantry. The strength of the combo lies in 2 things- Pav's triple chopper open in...

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