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  1. Greetings Spartans! Lately after realizing that there are now more options in the Infection Gamemode options, such as disabling the infected armor color, I was able to put together an experimental gamemode that deals with reliability and betrayal...

  2. I actually have a huge suggestion that can be beneficial, you know there is the Search Preferrence option before doing matchmaking right? Maybe a secondary option for Warzone Firefight can be implemented such as Difficulty Option. I remember in Halo...

  3. Here is a breakdown on what Each poll is: Custom Animation: Using special 3D modeling software, the Forge Mode Windows 10 should allow forge creators to export a skeleton or animation rig of Spartans with a very low poly model to allow animators to...

  4. Greetings spartans! I happen to be in the process of recreating Guardians from Halo 3, using Halo 5's advanced forge tools it is nearly complete albeit with some few more tweaks before I show it to the Halo community. Be warned though it is not...

  5. I wouldn't care any less whether any new halo games are good or bad, but what really counts is just how fun it can really be. For example, Warzone is a good gametype game to play with tactics and different weapon choices that helps any spartans get...

  6. Seems Husky Raid has some good memories spread to a lot of Halo players after all! : ) As I also love Grifball, Husky Raid is a huge standout of fun! Probably first place of gametype games with Infection in Second place, then Grifball at Third. Still...

  7. If any of you are confused, Husky Raid is a gametype from Halo 4's Action Sack which is a modified Fiesta Capture-the-flag game where the level takes place on Meta Raid, a linear, two-way cavern where two teams spawn with different weapons in hopes...

  8. Husky Raids are fun to play, it's also a good place to earn a lot of commendations for weapon mastery. : )

  9. I'm having connection issues as well, oh well good thing I've spent my time beating Truth and Reconciliation on the MCC on Legendary, that level took me a long time, and don't even ask how I was able to beat the Invisible Sangheili guards...

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