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  1. People defending sprint have only one real justification, that it is more "immersive", Not true. Sprint offers a classic game play choice that has existed since the days of Counter Strike (i.e. knife "sprint"). Do you risk your...

  2. All I really hope for in Halo 6 is good aiming mechanics. For me, the core FPS point-and-shoot fundamentals of Halo 5 are unintuitive, unpredictable, unresponsive, non engaging, and unrewarding. It is hands down the most disappointing aspect of the...

  3. I will get excited about forge the moment I see matchmaking support for the end results of forged community content. Like, a playlist fully dedicated to community maps and gametypes, and a streamlined system for the community to promote maps to that...

  4. Missing one shot with Carbine does little to effect its overall TTK. Missing a BR burst, DRM round, pistol round, or light rifle round will more substantially effect their TTK. I prefer the carbine for medium-close combat.

  5. There is a lot wrong with the aiming. There is horrific aim acceleration, without any progressive increase in reticle movement, it will just lurch from aiming mode to turning mode. Why 343 thinks this brings any value to the game is beyond me. All it...

  6. Aiming mechanics which are intuitive, predictable, engaging, and rewarding.

  7. I would like to see swat rotate across all the precision weapons. Pistol, BR, DMR, carbine, and light rifle.

  8. If you want to dance around and show off, you deserve to lose the kill. Turn off assassinations if you want quick and efficient kills.

  9. Halo 5's aim assist is weak compared to other Halo games Aim Assist =/= Bullet Magnetism Bullet Magnetism is literally aim assist. A computer controlled process adjusts the direction of your bullets, despite your aim being off target. It literally...

  10. There is a difference between camping and holding down a map position with a power weapon.

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