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  1. I've been playing Halo since the beginning, and personally I like that they've been evolving the way new Halo games feel and play (evolving, not suddenly changing, not staying the same) as Halo games always have been through weapons, vehicles...

  2. I've been playing Halo since the beginning, and personally I like that they've been evolving the way new Halo games feel and play (evolving, not suddenly changing, not staying the same) as Halo games always have been through weapons, vehicles...

  3. If you give your squad a lot of commands (keep telling them exactly who to attack or where to be) and give them weapons they can actually be useful. Found that out trying to beat the Breaking on Legendary without dying.

  4. After the Infinite trailer Marty also tweeted "Nice music", which I would love to mean he made it, but could just mean it was similar to his original style.

  5. I want them to reinvent that feeling of mystery and fear running around 343 Guilty Spark for the first time terrified, lost, being chased by flood that won't die, and running out of shotgun ammo.

  6. Halo 5 is my first choice, with Halo 2 and Reach being as close behind as possible (+ Obligatory "they're all great")

  7. Helioskrill and variants are easy favorites

  8. I love it lol they definitely had me

  9. Flood Firefight on a suitably scary map could be terrifying and awesome. Possibly even a round with the objective "Escape the Flood" where you have to travel a long way to a dropship or something, with too many flood to kill them all. Or a...

  10. "Knife to a gun fight" for 5 assassinations in a match, or something along those lines for multiple assassinations

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