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  1. I suspect that this issue you're seeing is that these are UGC Map Variants instead of official Map Variants. Looking at the last match you posted ("a3af343d-f38d-42bf-b0ce-0a57e791c722"), we see that the MapVariantResourceId is...

  2. Hi McVeigh! Do you have an example player or match with a problematic Map Variant ID? Thanks.

  3. Hi Ellioooooo! Just to confirm, khelekrandir is correct. The kill will get aggregated as a Melee Kill in the Match Result. Thanks, khelekrandir!

  4. Hi McVeigh! You've got it right, there isn't an API to return games from a particular season. You would have to crawl backwards through a player's match history until you find the season you're looking for.

  5. Thanks for reporting that Gunfigter100. You're the first person to notice that since the API launched alongside Halo 5. Unfortunately we're not going to be able to unpublish the duplicate metadata because we don't know if anybody is relying...

  6. Thanks ThalamicTree! Good catch. I've updated the documentation. Let us know if you see more typos. Thanks again.

  7. Hello! Unfortunately that information isn't available in the API. There's a few ways that you could get that data, none of which are exactly ideal. For instance, the coordinates in Forge do correspond to the coordinates returned in the API...

  8. Hi Sn1p3r C! Thanks for pointing this out. We'll see if we can get this addressed.

  9. Hi there! As far as I'm aware, there aren't consistent meanings to the coordinates. However, they do correspond to the coordinates in Forge. We've released some overhead maps, see the announcement thread on the forums for more information...

  10. Hello everybody! We just added support for games played on Halo 5 Local Servers to the API. The "Halo 5 - Player Match History" endpoint will now return games played on Local Servers as long as they were played after this post goes live. You...

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