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  1. I'd recommend double-checking your settings just in case. Your IP is Exposed on Halo MCC (PC & Xbox) | TURN YOUR RELAYS ON! Hope that helps. So they offer an IP masking of sorts but it may screw with MM times? The sheer incompetence never fails...

  2. I'd recommend double-checking your settings just in case. Your IP is Exposed on Halo MCC (PC & Xbox) | TURN YOUR RELAYS ON! Hope that helps.

  3. Hopefully both games will be polished up from the legacy PC ports to be in parity with the original Xbox. They will not be Seems like an overly pessimistic opinion. I am holding out hope that at least some critical bug fixes will make it in. The MCC...

  4. Look I know the old halo games didn’t have join in progress and they want to make the experience “authentic”, but there are just some quality of life things that make games better overall and this is one of them, it’s like...

  5. Confusing that people say "DMR requires the most skill, AR requires no skill", and "You should spawn people with weapons with which they can fight back".... Wouldn't that mean you spawn them with the best wep.. the AR? If it takes...

  6. TU settings (85% reduced bloom, no sword block, bleed through shields, camo and armor lock nerfs) was the best thing to ever happen to Reach. The fact that there is no option to select vanilla settings is the most offensive thing about all this, we can...

  7. TU settings (85% reduced bloom, no sword block, bleed through shields, camo and armor lock nerfs) was the best thing to ever happen to Reach. The fact that there is no option to select vanilla settings is the most offensive thing about all this, we can...

  8. Confusing that people say "DMR requires the most skill, AR requires no skill", and "You should spawn people with weapons with which they can fight back".... Wouldn't that mean you spawn them with the best wep.. the AR? If it takes...

  9. Yes, spawn everyone with a pea shooter. I miss the days when a Halo game would spawn people with only an AR/SMG/pistol and I could easily go 20-0 picking off players who had no way to defend themselves. And people who weren't good enough to...

  10. Implement party indicators into the lobby UI. Party indicators should be enabled both as a matter of fairness and to be in keeping with the precedent of the original games. It's only fair to allow players to know not only who they have been matched...

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