Halo 5: Guardians에서는 게임 역사상 최대 규모의 추적이 진행됩니다.
Welcome to another weekly read, friends. As I sit at my typewriter and combine these eloquent words, each team at the studio is busy wrapping up their contributions to Memories of Reach. The release will include updates across the game, including the addition of a new game mode in the form of Infection (a bit more on that today), new controller options, UI updates (including post-game medals and more), new armor, skins, weapons, a new Arena battleground, matchmaking preference options, Forge updates, and much more, including some updates to REQ weapon balance, which we’ll also talk about in today’s blog. To correctly set expectations, Memories of Reach won’t be here just yet next week, but we’ll continue to keep you updated on specific timing as we get closer to release and all final work is completed, tested, and ready to go out the door.
Canon Fodder is your weekly look at the vast and evolving fiction and lore of the Halo universe, from deep dives into hidden story corners to inside looks from Halo writers and creators.
세계관에서는 Halo 세계의 캐릭터, 무기, 장소, 차량 및 기타에 대한 최신 정보를 접할 수 있습니다. 새로 입문한 팬과 오래된 세계관 전문가 모두에게 항상 새로운 정보를 제공합니다.