I've been playing since H2. Played on my friends xbox everyday after school splitscreen just before the final rank reset. Yes it was the final year of the game, but I still played it throughly..highest rank achieved was 24 in team snipes, 24 in team slayer, 17 in lone wolves, 15 in team hardcore, and a pitiful 7 in doubles. Hit-scan
I got my own xbox during H2, eventually sold a guitar I got for xmas and that same xbox for a 360 refurb from a teacher at my highschool who was replacing the disk drives each time the laser went out. Ranks there were 44 in lone wolves, 45 doubles, 44 slayer, 43 mlg, and 38 swat. Hit-box
During Halo Reach I competed in MLG Columbus 2011 for my first of many events, watched the "god squad" slap str8 rippin' 6-0 in the finals and go 21-1 overall. The 1 was when they lost a 1-0 assault match vs Dynasty on Reach's sanctuary remake. If Instinct had been on the other side of the map, the team would have been able to clear bomb, but they weren't the higher seed then...Hit-box
Halo 4 was the worst thing to happen to Halo since H2 -Per terms of a Reddit meme- (2004: The answer to Halo 2? "Alcohol." I didn't play much of Halo CE, I was simply to young and too poor to be playing with that cool toy. Yet all the same, it was a funny picture on the internet.) I hit the grind through a lot of Halo 4, but truthfully it had gone so far off the deep end with the whole bloom in H:R, and scope jump in H4, then the non descoping sniper...like what the crap was all that? Regardless, I played, as we as spartans do. Hit-scan
MCC was a welcomed sight, yet the damage to the community had been done. It was fun, but it was also too Halo 4...the weapons were still signifigantly different from the original hitscan I grew to love. Yet still I played, despite all that weird broken CSR system.
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