- Take: Enemy AI on higher difficulty. They react so much more intelligently and tactically to the player when compared to the other Halo games.
- Leave: Vehicle physics.
- Take: Level design.
- Leave: Large MP maps.
- Take: Hornet.
I'm 19 years old and I live in England, UK.
I started playing Halo games regularly in late 2009 and have been hooked ever since!
Made your first hot drop into HaloWaypoint.com
Halo 5: Guardians MP Beta participant.
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