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Bio


Been playing since Halo 2, though don't have my old Xbox Live account anymore... Halo 3 circa 2007-2009 was the happiest time of my life.

My opinions:
I like the Bungie Halo games the most.
CE is just okay, it can be quite repetitive and I don't enjoy the MP much.
Halo 2 has my favorite story and a very solid multiplayer.
3 is my favorite for an excellent balance of pure fun in campaign, matchmaking, and customs, but the story is lacking.
ODST might have the best campaign in the series.
Reach is really good, loved the campaign, MP and customs were pretty fun.
Maybe I'm just bitter, but I did not enjoy 4's campaign, and definitely not it's multiplayer.
Didn't bother with 5's campaign, but I did actually enjoy Halo 5's multiplayer. HOWEVER, it feels distinctly non-Halo, isn't what I enjoy the Bungie games for, and would prefer if it wasn't the direction the series went with.

I do not like sprint or clamber or anything like that.

I really, really, REALLY STRONGLY dislike the direction 343 took the series in terms of design. Visual design (armors, weapons, enemies, forerunner, etc), sound design (weapons, shield sounds, music, etc), atmosphere, the way it tells its story, and most obviously the game design itself. Frankly, I find it outright disrespectful that 343 decided to change so much stuff on what had been an extremely successful franchise for their first title, and look at how unpopular Halo is now and how divided its fans are.

In terms of game design and such, I agree pretty much with all of Favyn's opinions. He's a Youtuber that makes a lot of great, intelligent, fair, and clear arguments on elements of Halo's design. I'm not nearly as smart as he is, so I'll probably just be lifting my arguments straight from him since they're just extensions of opinions I already held.

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