Skip To Main Content»

Halo Infinite’s Great Journey On PC

Gamer enjoying the Halo Infinite Campaign
Profile image of Noah Benesch, 343's Product Marketing Manager
  -  2 years ago


Almost two years ago, 343 Industries and Xbox embarked on a journey to bring the entirety of Halo: The Master Chief Collection to Windows PCs and Steam. After 23 months, six game launches, eight seasons of content and countless flights, 343 Industries and Halo have entered a new era of play where PC is at the center of everything we do, alongside console. While we’re still listening and growing, the process of taking Halo: The Master Chief Collection to PC was invaluable in helping us learn what to do (and not to do) to create a game that looks, feels, and plays like a PC shooter should, all the while honoring the legacy of what makes Halo, Halo.

Today, we’re thrilled to share with Halo fans and the PC gaming community at large how we’re taking everything we’ve learned from The Master Chief Collection to make Halo Infinite a truly PC-first experience from day one.


Watch the PC Overview video below to hear directly from both the PC team and the Sandbox team at 343 Industries to learn more about how we’ve built Halo Infinite to be a great PC experience in-game, out-of-game, and off the screen.


Engineering Partnership: For over two years, we’ve been working closely with AMD to make Halo Infinite a spectacular experience for PC players. Working with AMD allowed us to make game title optimizations that benefit a vast range of hardware and device endpoints. From ultra-spec gaming powerhouses to older and cost-effective gaming machines as well as our entire family of consoles, something that only partnering with AMD could help us achieve.

AMD is passionate about player-first development choices. They're exceptionally open to working with us to bring new rendering features across all hardware as well as performance improvements for all our players, even if they're not using an AMD-powered device. We’re excited for all Halo Infinite’s players to benefit from AMD’s passion for making player-first development choices.

However, in the words of humanity’s most iconic hero; we’re just getting started. AMD understood and believed in our vision to build a Halo experience over time. Launch is just the beginning for Halo Infinite on PC. As such, AMD was willing to pursue a close, long-term partnership with Halo across both engineering and marketing efforts. Looking ahead,we've identified opportunities for additional configuration options, performance tweaks, and memory improvements across both PC as well as console and we’re working together on more optimization solutions that should benefit all platforms. Most excitingly though, we're looking forward to working closely with AMD bring Ray Tracing to Halo Infinite. Ray Tracing is one our top development priorities post-launch and look forward to sharing more soon.

AMD Radeon RX 6900 XT Halo Infinite Limited Edition graphics card

Marketing Partnership & AMD Radeon™ RX 6900 XT Halo Infinite Limited Edition: One of the many great things about partnering with AMD is not just our shared passion for PC gaming, but our shared passion for Halo as well. Like us, AMD understood the significance of Halo Infinite being the first main-line Halo title to launch day-and-date across both Xbox consoles as well as Windows PCs and Steam. To celebrate the next era of Halo on PC, we’re thrilled to unveil the AMD Radeon™ RX 6900 XT Halo Infinite Limited Edition!

Inspired by his Mark VII Mjolnir armor, this custom 6900XT shroud bears several unmistakable features from the Master Chief himself. Including a reflective, iridium gold fan border, the iconic “117” Spartan callsign, as well as a Cortana-blue light to signify the AI slot on the back of the Master Chief’s helmet.

The 6900XT is the perfect GPU to celebrate the release of Halo Infinite on all platforms. The AMD RDNA™ 2 gaming architecture powering our Xbox Series X|S consoles is the same architecture powering the AMD Radeon™ RX 6900 XT Halo Infinite Limited Edition graphics card, for high frame-rate 4K gaming.

The box and packaging for Halo Infinites AMD Radeon RX 6900 XT

From the start, it was vitally important to both AMD and 343 Industries that a card this special ended up in the hands of our players. Rest assured, while the AMD Radeon™ RX 6900 XT Halo Infinite Limited Edition won’t be going on sale, AMD, Halo and other partners will be offering players multiple opportunities over the coming weeks to get their hands on one. Stay tuned for an announcement later today on your first opportunity to enter and win!


Those of us that work on Halo Infinite’s PC presence are seriously passionate about the franchise, the platform and our friends in the PC Gaming community. We’ve come together across multiple disciplines from art, engineering, production, licensing, marketing, and community to ensure every touch point PC players have with our game is crafted with a passion for the platform as our central focus.

In game, we’ve created an experience that supports a wide range of hardware and device endpoints while still supporting all the PC-specific features players have come to expect. From baseline expectations like ultrawide / super ultrawide support (including cinematics), FOV adjustment and framerate customization, to niche enthusiast touches like weapon offset control, triple key-binds and PC LAN support, Halo Infinite was built from the ground-up for PC.

Out-of-game, we’ve partnered closely with services like Discord and Razer Chroma as well as platforms like Steam and Xbox Game Pass to ensure Infinite takes advantage of the most each has to offer for PC players. Including rich presence in Steam and deep integration with Discord, featuring support for in-game Discord server invites. What’s more, all Razer customers will benefit from Halo Infinite’s integration of Razer Chroma, with in-game events triggering unique peripheral lighting to correspond to the event. Whether you’ve just had your shields popped or you’re firing a SPNKR, there’s a Chroma Effect that brings Halo Infinite to life.

Halo Infinite's integration of Razer Chroma

Off the screen, we’ve partnered with brands that have decades of experience building hardware that allow players to interact with the experiences they love. Razer, with their Chroma Lighting Engine and world-class peripheral design, were the perfect partners to create an exclusive line of Halo-branded peripherals that players can use to add a Halo touch to their existing rig. What’s more, for players building new machines, AMD was ideal partner to help power players’ Halo Infinite journey through their extremely capable Ryzen and Radeon product lines. Including of course, the AMD Radeon™ RX 6900 XT Halo Infinite Limited Edition.

In short, we at 343 Industries and our partners wanted to ensure that every piece of the PC experience had a Halo-touch to it. After today, we’re hoping you’re just as excited as we are to boot up Halo Infinite on a PC on December 8th.

See you on the battlefield, Spartans!