Forge Features: August 23, 2024
While it’s been a bit, it’s been by no means dull. Since the last Forge Features edition, we’ve since had a major content update, three new modes (BTB Sentry Defense, VIP, and Headhunter), and had a couple new Operations. But it’s finally back! Let’s check out some more fantastic Forge Features together.
Let’s jump in!
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Credits: bullet2thehead9, UneeQ TV, Mr Greencastle, MikRips, DISTORTED JAKAL
Strong 2004 flashbacks here. Just in time for the twentieth anniversary of Halo 2. (Seriously? 20? How did that happen. Feels like just yesterday I was playing SWAT Carbines on the Halo 2 version of this...)
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Credits: WAR FH, W0lfR3ign, Okom1, I am a Luxury
High Ground: Evolved. This crew brought 2007 into 2024 with this evolution of the map that’s perfect for objective gameplay.
It’s tag meets hot potato as the player that is “It” has the skull and needs to melee someone else to pass it off. Use your mobility skills (sometimes you have a thruster, sometimes a grappleshot) to evade and avoid being caught with the potato when the timer reaches zero.
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Credits: Happy Majora
Stand as twilight descends and defend the castle. Become the legend you were born to be.
PS – Have fun storming the castle!
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Credits: SilvervioletX98
Blackout but make it Guardian. The perfect mashup of the two fan-favorite maps.
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Credits: Classy Moth, beesonmars, DireDaybreak, Haijakk, sjmpson, Uber Panzerhund
Designed for 2v2 so grab a Spartan that’s got your back and take on another dynamic duo.
There’s a good mix of old and new to be had in this issue so bookmark now and check them out later. If you’re looking to dip your toes into the Forge experience, show off some of your work, or get some pro-tips on scripting, don’t forget to swing by the Halo Discord and check out the Forge section where you can find Forgers ready to assist.
Until next time!