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Forge Features

Forge Features: May 8, 2025

Community Cartography 035
Master Chief dunks a ball into a giant basketball hoop.
Mutinous Core, a humble monitor.
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Welcome to another edition of Forge Features! This series highlights notable maps, modes, and other creations from our talented Forge community. Bookmark your favorites using the links below for your next custom game.


Halo hoops, highwire escapes, and the very heights (and depths) of custom arenas. Check out our latest sampler of community-created Forge experiences, featuring superb Slayers, PvE modes, minigames, and more!

SUPERB SLAYERS

Exciting arenas for free-for-all and Team Slayer matches. Use the links to add them to your Halo Infinite bookmarks.

ESSENCE

An underwater castle lined with serpent statues, torches, and hanging braziers.

Forged by: DISTORTED JAKAL, MikRips, bullet2thehead9, xo Domino, Kat Rat A Tat, spartan blood 1, Lahont, BiiTTERSWEET, J3N3R1C, Lady Echidna, AddiCt3d 2CHa0s

Created in partnership with Women of Halo for the WoH x Dark Inside Tournament, this rapturous rendition of Halo 5’s Fathom takes you to a moody underwater castle absolutely drenched in detail. Multicolored light demarcates the bounds of its opposing courtyards, while the serpent-twined halls, kelpy paths, and movable ramps provide untold depth.

Meet J3N3R1C and read about Women of Halo in our Community Corner.

NORTHBREAK

A metallic Forerunner bridge bisects a rocky canyon covered in snow. In the distance, a Forerunner structure emits blue light.

Forged by: SENORChurroYeet

A snug symmetrical map set in an ice-encrusted canyon. Fortified outposts lie at either end of a narrow outer loop connected by caves and a vast central expanse. Should you risk a close encounter in the tunnels, or get a commanding view from the Forerunner bridge at the heart of things? When all else fails, there’s always a fresh Wraith drop back at the base.

ÉLOGE

The metallic upper story of the Eloge map. Gilded pillars stretch skyward over glass-lined walkways.

Forged by: Zaelkyria, Falounay, Sun of Astora

A gilded remake of Halo 4’s Haven, Éloge promises sweeping views with every kill thanks to newly installed window-lined corridors. Between kills, be sure to linger on its sumptuously styled upper story, bounce a ‘nade off a pristine wall, or partake in some snipes from the widened promenades.

AGOSAN

The metallic contours of a Forerunner installation emerge from both sides of a moss-covered canyon.

Forged by: Nilphz, halo102, ArturBloodshot, RepeatAlways915, AxiosVH

Agosan captures the grandeur of a Halo 2 turf war with a multi-level symmetrical layout. Ranged play is aided by clear views of the enemy side, while understory ramps offer areas for closer combat. There are also powerful equipment drops on the hard light bridges—all of which can be conveniently deactivated from the panels on either side. No pressure.

POTENT PvE

Looking for Banished showdowns, Firefight arenas, or a new narrative game mode? Check out these picks from popular PvE experiences.

OPERATION HIGHRISE

Jackal Skirmishers leap into action from an industrial platform overgrown by massive jungle plants.

Forged by: Swagonflyy, JamdadJonJon

A punishing mission-based mode best enjoyed with backup. Set on a redacted jungle planet, Operation Highrise starts at the site of a crashed Pelican and proceeds through increasingly inventive encounters—including an ambush by countless Skirmishers, a nail-biting “slow lift” sequence, a Pelican evac, and an ingenious puzzle that unlocks the path to victory.

As you capture hills, free allies from prison, pivot industrial cranes, and take flying leaps to the next objective, you’ll no doubt appreciate the teleporter at spawn that helps you recover your latest cleared checkpoint.

FIREFIGHT: WILDCAT

A Brute Chieftain wearing a digitized Overshield falls into combat formation with other Banished forces inside a ruined engine bay. Sunlight streams through the collapsed ceiling overhead. In the far distance, a Spartan rounds the corner of a misty corridor.

Forged by: ZSweLLtv, EagleClaws, HollowAttorney9

Engine room located—and there’s a lot more Banished than we remember.

Firefight: Wildcat takes place in the engine room of a downed UNSC frigate. With limited cover, inbound waves of increasingly difficult bosses, and all systems primed for wildcat destabilization, this Firefight will be studied at the Academy for years to come.

MADCAP MINIGAMES

All war and no play makes dull Spartans. Bookmark these minigames for a few laughs!

BASKETBALL

A Spartan dunks a ball into a giant basketball hoop.

Forged by: Disco Lizard 69

Master Chief, you mind telling me what you’re doing on that court?

Disco Lizard’s basketball mode arrives just in time for playoff season. Score by shooting or dunking the ball into the opposing team’s hoop. As you advance, use the mark button to toggle between dash (Thruster) and push-foul (Repulsor) moves—but be careful! Using equipment depletes your shields like a stamina reserve, resulting in a five-second timeout if you drain your supply.

Watch for the switch to third-person view when your stamina gets low so you can nail a cinematic layup. If you’re wondering how to steal the ball in an otherwise weaponless game, the ref tends to overlook spike grenades more often than a stray elbow.

DIZZY DRIVERS VIRUS

A Spartan rides a Mongoose around a suspended platform in a neon-lit world.

Forged by: Synth7564, WombatWarrior87, WeepingShado

Vehicular assault takes a dizzy turn. With on-foot speed reduced to a near-zero stumble, this elimination mode requires snagging a set of wheels and knocking foes over the edge—or mowing them down while they creep around looking for power-ups.

If low friction and detuned steering don’t make that challenging enough, proximity mines and overclocked enemies may make it harder than reciting the alphabet backwards. Take Synth7564’s loopy mode for a spin in the vibrant, virus-themed map shared above.

SILLY SCENERY

Here’s a selection of funny bookmarks for the next after-hours customs sesh.

A FATED DUEL

A cascade of purple energy beams intersperses a bi-leveled walkway lit from below.

Forged by: ZackFair6996

A split-level reactor room full of energy beams and inexplicable laser walls. It’s the perfect place to maul your enemies, force the advantage, or become your allies’ only hope with a well-timed leap from a gravity lift.

DUSTY DELUXE

The beige walls and tan crates of a low-fidelity, polygonal Slayer map. A Spartan runs down a ramp towards a subterranean corridor.

Forged by: Okom1

Relive the horrible moment you discovered aimbot in this delightfully low-fi recreation of a particularly dusty arena. Despite the map’s arcane origins, thoughtful grenade placements and hidden variant weapons establish Okom1’s work as a distinctly Halo experience.


Stay tuned for another Forge Feature coming soon! To share your creations with the Halo Infinite community team, be sure to drop a link in the #forge-show-and-tell channel of our official Discord or post to r/Halo using the Forge tag.

We’re also still looking for inspired Invasion maps to consider for future Recommends playlists. If you’ve got a great Invasion map you’d like us to see, be sure to use tag #343asks-invasion on your Forge creation before June 20.