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Invasion

Two teams battling it out in Invasion
Sam wearing a Master Chief helmet
  -  

Unstoppable force, meet immovable object. (At least, if you’re on defense you really hope you can embody that immovable object spirit.) It’s tactical, it’s intense, and it’s got just enough Halo: Reach DNA to make longtime fans feel right at home… Invasion has arrived!

Whether you're storming the gates or desperately trying to keep them shut, Invasion turns every match into a showdown of Spartan grit and glorious chaos.

OBJECTIVE OVERDRIVE

At its core, Invasion is an asymmetrical, one-sided objective mode pitting two teams of 8 against each other. Each team will get the chance to attack and defend for a total of two rounds. Each round is broken into 3 phases, and if you complete each phase, you get a point. The modes available for each phase are identical to those found in Reach, plus one new addition: 

  • Capture the Zone
  • Assault
  • Core Delivery
  • Deliver the Payload

LOADOUT LOGIC

The setup will be UNSC vs. Banished-affected Spartans, very similar to the experience in Banished Slayer. Each phase will have multiple options to select from, so choose wisely.

Spartan Setups

Phase 1, UNSC Scout

  • MA5K Avenger
  • Frag Grenades
  • Threat Seeker

Phase 1, UNSC Sentry

  • MK50 Sidekick
  • Frag Grenades
  • Drop Wall

Phase 2, UNSC Warrior

  • MA40 Assault Rifle
  • MK50 Sidekick
  • Frag Grenades
  • Drop Wall

Phase 2, UNSC Operator

  • CQS48 Bulldog
  • Frag Grenades
  • Quantum Translocator

Phase 2, UNSC Skirmisher

  • VK78 Commando
  • MA5K Avenger
  • Frag Grenades
  • Thruster

Phase 3, UNSC Headhunter

  • BR75
  • VK78 Commando
  • Frag Grenades
  • Shroud Screen

Phase 3, UNSC Healer

  • CQS48 Bulldog
  • MK50 Sidekick
  • Frag Grenades
  • Repair Field

Phase 3, UNSC Marksman

  • Bandit Evo
  • MA40 Assault Rifle
  • Frag Grenades
  • Grappleshot

Phase 3, UNSC Sentinel

  • VK78 Commando
  • MA5K Avenger
  • Frag Grenades
  • Thruster

Phase 3, UNSC Heavy

  • MLRS-2 Hydra
  • MA40 Assault Rifle
  • Frag Grenades
  • Overshield

Banished Battle Kits

Just like the UNSC side, the Banished side also has loadout options that update each phase.

Phase 1, Banished Sentry

  • Mangler
  • Spike Grenades
  • Thruster

Phase 1, Banished Scout

  • Needler
  • Plasma Grenades
  • Active Camo

Phase 2, Banished Marksman

  • Vestige Carbine
  • Plasma Pistol
  • Spike Grenades
  • Repulsor

Phase 2, Banished Hunter

  • Heatwave
  • Spike Grenades
  • Drop Wall

Phase 2, Banished Sapper

  • Ravager
  • Needler
  • Plasma Grenades
  • Thruster

Phase 3, Banished Headhunter

  • Bandit Evo
  • Pulse Carbine
  • Spike Grenade
  • Grappleshot

Phase 3, Banished Warrior

  • CQS48 Bulldog
  • Mangler
  • Spike Grenade
  • Threat Sensor

Phase 3, Banished Sentinel

  • Sentinel Beam
  • Vestige Carbine
  • Spike Grenade
  • Repulsor

Phase 3, Banished Medic

  • Pulse Carbine
  • MA40 Assault Rifle
  • Spike Grenade
  • Repair Field

Phase 3, Banished Dark Assassin

  • Duelist Energy Sword
  • Disruptor
  • Plasma Grenades
  • Active Camo

SAFE SPAWNING

One of the more unique features Invasion introduced was Buddy Spawning. This allowed you to spawn on your buddy directly rather than at the default spawn location. It’s not required but who doesn’t love options? Your buddy is randomly assigned during the match and you cannot change or swap. Once the game starts, you are together for the full match. Yes, this means if your buddy abandons the match that you no longer have the ability to Buddy Spawn. The caveats to Buddy Spawning:

  • Buddies are reciprocal (If they are your buddy, you are theirs)
  • Your Buddy must be alive to spawn on them
  • They must have been alive for at least five seconds to spawn on them
  • They must have full health and shields to spawn on them
  • They must be clear of engagements or have no enemies nearby to spawn on them
  • If your Buddy is in a vehicle, there must be an empty seat to spawn on them
  • When you spawn on your Buddy, you will be facing the way they are facing

If you don’t want to spawn on your buddy, you can choose to spawn at the other zones: Left, Middle, or Right spawns.

VICTORY VARIABLES

So…how do you win an Invasion match? Each phase you “win” or progress will net your team a point. So if you are attacking first and you make it through all three phases and you complete them, you will have earned three points total. If you are on defense and you stop the team at the second phase, the attacking team only has one point.

It is possible to tie so if both teams successfully make it through all three phases and earn three points, everyone goes home a winner.

IMPRESSIVE INTSALLATIONS

There are six new maps coming to Invasion which means plenty of variety for you to engage with. Let’s check them out! Grab the mode here, and then grab the maps below.

Breakpoint
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Credits: Okom1, Virus11010, Scrubulba, Mr Kwatz, Igrizhar, spartan blood 1, JoValiant, Mr IncrediJON, THE SLAMMERSS

A remake of Halo: Reach's map "Breakpoint" in Halo Infinite.

A classic returns from Halo: Reach. Don’t let it push you to your breaking point.

Crashout
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Halo Infinite Invasion map "Crashout"

They said it was a crash. We called it a tactical arrival.

Exhumed
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Credits: Mr IncrediJON, Scrubulba, spartan blood 1, Virus11010, Mr Kwatz, Igrizhar, JoValiant

Halo Infinite Invasion map "Exhumed"

You came looking for glory but you found a grave.

Last Road
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Credits: Mr Kwatz, MikRips, Scrubulba

Halo Infinite Invasion map "Last Road"

Last Road: where the only traffic is incoming fire.

Recovery
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Credits: Okom1, Virus11010, Scrubulba, D0ctorSmurf, spartan blood 1, Mr IncrediJON, Mr Kwatz, Cousin Tim, JoValiant

Halo Infinite Invasion map "Recovery"

They terraformed Reach, now it’s your turn to reshape the battlefield.

Wavelength
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Halo Infinite Invasion map "Wavelength"

Broadcasting live from the edge of chaos.

EXIT ENGAGEMENTS

Now, it’s time to invade the battlefield. Whether you're storming the gates or holding the line, Invasion’s better with buddies (and a few well-placed grenades), so squad up and hit the ground running!